Prag0matic. Additionally, Marth's grab game is also good, as mentioned before due to a surprisingly long grab range (the longest of the non-grapple grabs, thanks to it extending far past his hand). 13d 14 2.6k 18. He was portrayed by Spike Spencer in the ADV Films dub of the anime, but the Western releases of Super Smash Bros. Melee and in Super Smash Bros. Brawl retained Midorikawa's voice as a reflection of his then-lack of … Mystery of the Emblem featured … Marth is definitely Male, as seen from in-game text of Super Smash Bros. Melee, the Smash bros. website, and his male sounding voice, as well as his physical appearance. Marth's counter move is performed while saying "そこだ!" "Soko da!" Yoshi's character strengths actually seem to work very well against Marth, causing many to think that the matchup is even at best for Marth; Yoshi cannot be comboed easily due to his weight and floatiness, and cannot be edgeguarded easily due to his double jump armor, taking away key advantages that Marth has against other characters. For Super Smash Bros. for Wii U on the Wii U, a GameFAQs message board topic titled "Marth's current voice, his newer Japanese voice, or English voice? 2. Advancements in Marth's punish game have brought his matchups against Sheik and Jigglypuff closer to even. Due to the presence of a language-switch option between English and Japanese in the NTSC versions of the game, all Japanese voice clips (the quotes following the forward slashes) are also accessible in the North American version's debug menu and … At high percentages, it is an effective KO move, KOing reliably at 130% and above when tippered. ". Marth's best damage is dealt when he strikes enemies with the tip of his blade. A quick stab to the left followed by a horizontal slash to the right. However, Sheik's grab is much less of a punishment threat than it is in NTSC, as its launch angle does not guarantee KO setups (such as forward or up aerials) in PAL. For simplicity, if, for example, Marth's blade does 4% damage while the tip does 6%, and the attack has no other hitboxes, it is written as 4%/6%. Marth is also known for being able to combo both Fast fallers and Floaty characters. Does a stab, has a little more knockback then the first slash, but still not much. Marth appears in Super Smash Bros. Melee as an unlockable playable character, along with Roy of Fire Emblem: The Binding Blade. In addition to his disjointed range, Marth has a fantastic combo and juggle ability; despite a slightly below average air speed, with a combination of good jumping prowess, and an average falling speed, as well as quick, low lag, high-ranged, easy-to-sweetspot aerials, Marth has among the best air games in Melee, and a great combo ability. For a gallery of Marth's hitboxes, see here. The last hit launches opponents away. Skin Category Submitter Stats. It is considered Marth's most versatile aerial as it is his fastest and has the most combo potential. If tippered, it sends opponents upward with high vertical knockback. Aside from the aforementioned loss of several waveshine follow-ups for Fox, Marth also able to edgeguard Fox more efficiently, due to the nerf in Fire Fox's recovery distance. Follow. Needs sound mod, And I want for His Japanese voice from Melee, and his voice actor is Hikaru Midorikawa. An upward slash forward that deals small vertical knockback. I recommend the program, but it's your choice. I guess there's an unused clip in Melee of Falcon calling upon his Blue Falcon. Overview. It is also Marth's fastest option to punish rolls (provided he is close enough) as well as his fastest, Assumes a defensive stance and retaliates against incoming attacks. Before attack, Marth will flash three of the different colors that reflects the attack’s height. Because of this, Ken is credited for largely improving Marth's metagame. Have Marth join the player's party in the Subspace Emissary (The Battlefield Fortress). MetaKirb7 1 year ago #1. Marth is fought on the Fountain of Dreams stage, with the track Fire Emblemplaying. What are they saying in Super Smash Bros? Marth also has the longest non-tether grab in the game, which gives him a chain grab on the Star Fox characters. Melee, Brawl Smash 4 and Ultimate (Japanese) are good. ... Marth: Master Hand and Crazy Hand: Mewtwo: Mr. Game and Watch: Ness: Peach: Pichu: Pikachu: Roy: Samus: Yoshi: Young Link: Zelda and Sheik: Stage Sounds [16] Big Blue: Big Blue (Adventure) Brinstar Depths: Corneria: Final Destination : Fourside: Great Bay: Green Greens: … Fire Emblem has become pretty popular among people since and has continued to grow to this day. Upon completing this, Marth will be fought on the Fountain of Dreamsstage, with the track "Fire Emblem" playing. 34.21% (26 votes) 26. ". If the opponent does not DI Marth's Forward Aerial correctly, it can connect into his Down Aerial's spike hitbox. Also works on phones. From SmashWiki, the Super Smash Bros. wiki, This article is about Marth's appearance in, Fire Emblem: Shadow Dragon and the Blade of Light, Super Smash Bros. Melee Character Matchups, Translation of official character page on Source Gaming, https://www.ssbwiki.com/index.php?title=Marth_(SSBM)&oldid=1528910, Slashes the Falchion twice in front of himself. Marth also has very strong punishes against the majority of the cast, and can cover the vast majority of edgeguarding situations in the game with the proper execution. Marth's voice; which is superior?? Marth was placed in Super Smash Bros. Melee due to heavy requests from Japanese players; as his games had never been released outside of Japan prior to Melee, his character was among the most obscure in the game in other regions. Ultimate on the Nintendo Switch, a GameFAQs message board topic titled "Marth's New Voice". Oddly enough, Marth's counterattack has a second hit box which is much more powerful than the first. Marth is the only newcomer and unlockable character to have a clone. Both hits connect easily, and can follow up into each other. According to the most recent matchup chart in 2010, Marth is soft countered by two characters, has four even matchups, soft counters three characters, counters ten, and hard counters six. Clear or Fail Classic or Adventuremodes with all fourteen starter characters. Characters with linear recoveries, such as Luigi, can thus struggle once sent off-stage against Marth. Fire Emblem: Shadow Dragon and the Blade of Light, https://supersmashbros.fandom.com/wiki/Marth_(Super_Smash_Bros._Melee)?oldid=564757. Marth is the only character without an updated voice for Brawl, instead using the same voice clips from Melee. ALL; SHOWS (1) GAMES (10) Filters: ALL VERSIONS. Despite this, new innovations in the modern metagame by the aforementioned PewPewU and PPMD, as well as arguments centered around Marth's frame data, as compiled by various community members such as Kadano, have maintained Marth's viability and changed several opinions concerning his tier placement. While he was absent from the tangentially-related second game in the series, Fire Emblem Gaiden, Marth's role and place in the story of Archanea was later expanded on in the third game, Fire Emblem: Mystery of the Emblem, released on the Super Famicom in early 1994. Does a fairly powerful horizontal slash. Can set up a tippered forward smash at low percentages. Marth swings his sword overhead forward towards the ground. Any number following the Smasher name indicates placement on the 2019 MPGR, which recognizes the official top 100 players in the world in Super Smash Bros. Melee. For most of his attacks, the sweetspot hitboxes have the lowest priority, so they only hit if none of the weaker hitboxes connect on that frame. Can Wall Jump Roy is fought on the Templestage, with the track "Fire Emblem" playing. His throws possess low damage and knockback, allowing him to chain his throws into each other and combo into other attacks. Ultimate Super Smash Bros. Marth's first drop into the high tier since then was in the eighth tier list (July 2006), where he dropped to fourth place. Maybe I'll also get around to putting everything else him and Marth say in to English. In the Japanese version, Marth has completely new voice clips for the first time since Melee… Although Dolphin Slash travels far vertically, it travels marginally horizontally. KOs at around 100%. Mar 1, 2002 #3 Oh....I thought he said minasan, metea kudasi..... S. Shadow_Goomba Smash Apprentice. In his appearances, bar his metal match, Marth appears on Great Bay. Frown poekmon. -Multiple voice and text channels have given us a lot of options for discussions we previously did not have. Marth uses his sword in all of his attacks except his pummels and throws. In the Japanese version, his voice actor, Hikaru Midorikawa, does a noticeably different voice for Marth compared to the previous Smash Bros.games. However, Marth's main weakness is the fact that most of his moves have considerable endlag and are thus very punishable if whiffed. I'm a Marth main (if you somehow didn't already guess), but I also play quite a lot of Fox. Upon completing this, Marth will be fought on the Fountain of Dreams stage, with the track "Fire Emblem" playing. The move however has a very short duration and thus despite its speed, it is unsafe if spammed in neutral. This attack semi-spikes the opponent, which is useful for edge-guarding. Report. Persona 5 Crow (Akechi) Submitter. 13d 14 2.6k 18. Mew2King's personal tier list in 2014 also decisively ranked Marth as fifth, claiming that while Marth could punish the entire cast solidly, he got punished too easily in return, leading to losing matchups against Fox, Falco, Sheik, and Jigglypuff on all non-Final Destination stages. This hitbox is located in the first few pixels behind him and even more behind and above him. Despite his low technical learning curve, many consider Marth to be one of the most difficult characters to play at high levels due to the intricate spacing ability required of top-level players to overcome his aforementioned flaws. A forward-to-back upward wide sword slash ending in a full delayed somersault. As one of Marth's staple moves can now be meteor canceled, impairing his ability to finish off opponents quickly and throwing a wrench in the consistency of the infamous Ken Combo, it may seem as if Marth is worse in PAL overall. This variation has significantly increased knockback, but must be done at close range. Take your favorite fandoms with you and never miss a beat. Given that Marth's attack are more powerful at the tip of the sword, as well as earlier into the Dolphin Slash, turning around at the start allows him to hit when the conditions are the best. Voltzu Joined 2mo ago. This attack can be used in combos. Marth holds his sword over his head before doing a powerful overhead downward slash forward. Marth holds the Falchion over his head before doing a powerful overhead slash in a similar fashion to his forward smash. For Super Smash Bros. Crouches and performs four quick sword strikes forward. Much like in Melee, Marth has a voice clip when performing his first jump. As it pokes out and is a. Marth Skin Mods for Super Smash Bros. Fire Emblem Warriors (2017 Video Game) Marth. Stabs at the ground. Joined Nov 9, 2006 Messages 1,188 Location irvine, CA. Additionally, the tip of the Falchion, its sweetspot, is remarkably easy to connect, making Marth stronger when he is further from his opponent. By starting Marth's Dolphin Slash, and immediately pressing the opposite direction to which he is currently facing, Marth will begin the first frame of his attack normally, but will change directions to finish the attack as if facing the other way. Pulls opponents behind him and extends his leg simultaneously. Axe's knowledge in the matchup has led him to be highly successful against Marth players, exploiting Pikachu's tricky recovery and ability to push Marth horizontally away from the stage, where he struggles to recover from. Marth was placed in Super Smash Bros. Melee due to heavy requests from Japanese players; as his games had never been released outside of Japan prior to Melee, his character was among the most obscure in the game in other regions. List of Super Smash Bros. series characters. The move is easily used in the middle of a combo (though DI must be correctly read); it can be used as an alternative (instead of a down air) to finish a Ken Combo. Note: Quitting via Pause menu from Regular Match with each character will not trigger the challenge for this character. Marth speaks Japanese in all releases of Super Smash Bros. Melee, Brawl, and 3DS/Wii U, not having English voice clips in the series until Super Smash Bros. … These new advantages, as well as various other changes to Marth's matchups, make Marth arguably stronger relative to the cast than he is in NTSC. A downward slash forward that deals little knockback. Marth is a veteran fighter in Super Smash Bros. for Nintendo 3DS/Wii U, revealed on November 8, 2013.His design is now mostly based on his appearance in Fire Emblem: Shadow Dragon, which is the 2009 remake of the first Fire Emblem game released in 1990.. Marth currently ranks 11th on the tier list.This is due to receiving a large number of nerfs that caused him to become slower … Has good horizontal reach. The Ken Combo is probably the most famous Marth combo of all. His design was noticeably different from his modern-day incarnation. This attack can hit twice on a grounded enemy. ( Collapse ) He's finally here!! Do one of these with all fourteen starters and Marth can be challenged and unlocked if defeated. There are multiple combinations of this attack after the initial swing: Up, Neutral/Forward, or Down. 3,461 points Ranked 2,625th. Marth slashes upward twice with his sword. Incarnations On BTVA: 12 Versions from 11 Titles. When using Marth's Dancing Blade, after the initial strike, up to 3 more swings can be done in one sequence. Marth performs a multi-hit sword combo that can be altered by holding up or down on the control stick. Two horizontal slashes around himself. At the time Fire Emblem wasn't well known in western countries until Super Smash Bros Melee, the second installment, was released. Marth (マルス Marusu) is the main playable hero in the first, third, eleventh and twelfth installments of the Fire Emblem series. Overview. battle of rostov 1941 map; spectrum guildford postcode; tim davies composer; william tell 1960 film This leads to Marth having a terrible out of shield game due to the low duration and high ending lag of his moves, while also being open to punishment. Joined Feb 21, 2002 Messages 120 Location Oregon. Voice Actor Marth makes his Smash-series debut (and by extent, his altogether North American debut) as an unlockable character in Melee.He can be unlocked one of three ways: using all fourteen starter characters at least once each in Vs. Mode matches, beating Classic mode with all fourteen starter characters on any difficulty, or playing 400 Vs. mode matches. However, Marth still retains many other options to KO enemies, and has several other potent (albeit less reliable) options to substitute for down aerial in the aforementioned Ken Combo and other combos, such as his neutral aerial or a reverse Dolphin Slash. His recovery is also problematic; while it is extendable with his side special and can end with a fast up special that covers decent distance, it is also rather predictable. Marth is a veteran fighter in Super Smash Bros. Marth stabs his sword forward while crouching. Marth performs an upward throw with one arm. Oddly enough, both the tipper hitbox and the non-tipper hitbox deal the same damage and knockback; the only difference between the two hitboxes is the sound effect. His popularity as a character, alongside Roy, eventually caused Nintendo to begin releasing the Fire Emblem games internationally; the first internationally released game came two years after Melee. It also has the least ending lag of all his aerials and it is his safest aerial on shield since it deals 7 frames of shield stun and has 7 frames of endlag; Marth can dash-dance away after doing this move on shield. It is not particularly powerful regardless of where on the sword it hits, but conversely it shows no mercy juggling opponents when combined with forward smash, up tilt, and other aerials. Marth (マルス, Marth) debuted in the first game of the Fire Emblem series, Fire Emblem: Shadow Dragon and the Blade of Light (Ankoku Ryū to Hikari no Tsurugi). KOs at around 100%. Add Skin. In addition to the normal trophy about Marth as a character, there are two trophies about him as a fighter, unlocked by completing the Adventure and All-Star modes respectively with Marth on any difficulty. Ultimate. Marth's primary flaw is his lack of kill options. As a result of not having a stage, Marth is fought on the. Melee is also the first game in which Marth is voiced, and his voice is provided by Hikaru Midorikawa, who previously voiced him in the Fire Emblem anime. Marth is voiced in Japanese by Hikaru Midorikawa, who reprises his role from the 1996 animated adaptation of Fire Emblem: Mystery of the Emblem; as Fire Emblem had, at that point, yet to officially make its debut overseas (aside from dubs of the animated adaptation), Marth's Japanese voice is used in all regions. His weight does not enable him to survive powerful attacks, while also being enough to be vulnerable to combos such as Fox's waveshine combos in NTSC regions (although he is light enough to not be waveshined in PAL regions). In the debug menu of the game, Marth has an additional phrase that goes unused: This page was last edited on February 5, 2021, at 16:08. Music: Fountain of DreamsArrangement: Tadashi IkegamiPlaylist: https://www.youtube.com/playlist?list=PL67D312AAC7F2E719Game: Super Smash Bros. Melee Very good for setting up combos, but has high ending lag. I wanna know where Marth's "Let's Dance" comes from. Does a vertical slash, has little knockback: incapable of KOing. Ultimate / Skins. Commonly used when regarding Marth, Marth Syndrome is a term used to show Marth's lackluster killing power. Overall, Marth is easily an extremely dangerous opponent for virtually every character, and only has a few weaknesses that are quickly overcome when mastered. 17.11% (13 votes) 13. Marth also has two very powerful options to KO his opponents and finish combos: his down aerial (a very potent spike when sweetspotted, and the closer to the notorious Ken Combo) and his forward smash when tippered. Marth's versatility allows players to easily KO their opponents at very low percentages, a key difference between him and Roy in terms of KO potential, which is why he is placed higher on the tier list than Roy. which roughly translates to "It's there!" Coincidently, this coincides with his name in the Fire Emblem OVA, which was based off of the third game in the series, The fan-made term "Marthritis" (derived from the diagnosis. 3. Same for Roy and Ike. Marth was the main character in the very first Fire Emblem game, Shadow Dragon and the Blade of Light, released for the Famicom in 1990. Marth is fought on the Fountain of Dreams stage, with the track Fire Emblem playing. ", "僕は負ける訳には行かないんだ。" "Boku wa makeru wake ni wa ikanainda!" Marth is virtually unable to kill Pikachu through edgeguarding, and struggles to kill Pikachu until extremely high percents without a tippered forward smash. In the post-Brawl metagame, however, professional opinions of Marth began declining. On the downside, his ability to punish approaches is somewhat limited in comparison to other top-tier characters due to his lack of a projectile and the short hitbox duration of his moves. Useful for both offensive and defensive. Thus, these matchups are close to even or slightly disadvantageous for Marth due to how carefully he must play. 189 points Ranked 60,614th. - DuelScreens - … To unlock Marth, players have to use all fourteen starter characters in VS. matches, complete or fail Classic Mode or Adventure Modewith all fourteen starter characters, or play 400 VS. matches. Although Marth does lack a projectile, he can break most projectiles using his Side Smash, but this does not work on Blaster, Boomerang (Marth can only return the Boomerang harmlessly), Fire Breath, PK Fire, or Needle Storm. 10 points 4 medals. Deals moderate knockback. Joined Nov 1, 2007 Messages 8,538 Location Right here, not quite now. Super Smash Bros Melee - Marth Voice - Lets Dance - Duration: 0:01. The damage and knockback of the attack will always be the same, regardless of what attack is being countered. Yuri Lowenthal. Upon briefly returning to the scene in 2012, Ken notably claimed that Marth was a mid-tier character who lost in every important top-tier matchup. Video Game: Super Smash Bros. Marth also has a multitude of good movement options to approach and pressure with; his dash-dance and wavedash are among the longest in the game, complementing his already-impressive range extremely well. He is voiced by Jun Fukuyama.. Roy currently ranks 20th on the Melee tier list, in the F tier.Roy's advantages include an above average approach due to having one of the best … Comments Add a Comment. Marth makes his Smash debut (and by extension, his international debut, excluding the Mystery of the Emblem anime adaption, which was released in North America) as an unlockable character in Melee.His design is based on his appearance from Fire Emblem: Mystery of the Emblem.He can be unlocked one of three ways: using all fourteen starter characters at … These lines (and Jigglypuff's Japanese voice) can be heard in NTSC releases by setting the game language to Japanese. Note: Quitting via Pause menu from Regular Match with each character will not trigger the challenge for this character. Hikaru Midorikawa. Has many uses, but is very risky to use due to the large degree of vulnerability Marth receives if the move is whiffed. Marth does an overhead swing with his sword. Marth SSBU artwork.. Marth returns as a playable character in Super Smash Bros. However, in the ninth tier list (October 2008), he again moved up to second place, in what became his highest tier placing in all the tier lists. Sweeps his sword on the ground, front to back. The second game in the series, Fire Emblem Gaiden, took place on the same fictional world, but on a different continent, and did not feature Marth. Voiced by In addition to the normal trophy about Marth as a character, there are two trophies about him as a fighter that are unlocked by completing the Adventure and All-Star modes on any difficulty with Marth. GameCube - Super Smash Bros. Melee - The #1 source for video game sounds on the internet! And If are you sick with his Japanese Voice, English Voice from Smash Ultimate, and is voiced by Yuri Lowenthal Rookie. In his recent 3D appearances in the Super Smash Bros. series and in the 1996 anime Marth has been played by Japanese voice actor Hikaru Midorikawa. Similarly to his transition from Brawl, M… ", Marth is the only newcomer and unlockable character to have a. Marth and Roy both use their swords for every attack except their pummels and throws. Log In to add custom notes to this or any other game. This attack is stronger at the tip of the sword. As an extra bit of trivia, the voice of Roy is also the voice of Lelouch from Code Geass, and the voice of Marth is the voice of Li Xingke. For Super Smash Bros. for Wii U on the Wii U, a GameFAQs message board topic titled "Marth's current voice, his newer Japanese voice, or English voice? Does a very powerful jumping slash. Well, fun fact, Final Smashes were intended to be in the game since Smash 64, but they didn't have time. Marth performs a quick upward sword strike while jumping. It can be used to get kills at low percentages, by knocking the opponent off the ledge, or on the edge as opponents make their way back toward the ledge. Ultimate / Skins. After Mew2King's absolute dominance with Marth for a short time span around Brawl's release, Marth's placement in tournaments began to fall, as newer players learned to exploit his weaknesses, and many Marth mains, including Ken and Azen, became inactive from competitive Melee. Has an unorthodox meteor smash hitbox. The japanese ones … A quick crouching Falchion poke. Marth from Super Smash Brothers Melee. SHOW COMMENTS (2) FRANCHISE … Mew2King himself eventually switched to playing primarily Sheik, and up-and-coming Marth players, such as Tai and PewPewU, frequently struggled to make an impact at tournaments. 9 Marth; 10 Mewtwo; 11 Ness; 12 Peppy Hare; 13 Pichu; 14 Pikachu; 15 Princess Peach; 16 Roy; 17 Sheik; 18 Slippy Toad; 19 Yoshi; Announcer . While its uses for KOing are somewhat situational, it can set up tech-chases well, as well as free jab resets. Almost all of Marth's attacks have a sweetspot at the tip of his blade that increases damage and knockback if it connects, while his attacks are weaker if the stem of the blade connects instead.
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